007 First Light Platinum Trophy Roadmap — Difficulty 2/10, ~20h

007 First Light is one of the friendliest Platinums of 2026. Difficulty 2/10 per PowerPyx, ~20 hours to plat, 0 missable trophies, and a Chapter Select system that means a single careful playthrough plus a short TacSim session will do it. Below is the order most players will want to follow.

Quick stats

  • Trophies: 38 (1 Platinum / 3 Gold / 14 Silver / 20 Bronze)
  • Playthroughs: 1
  • Missable: 0 — Chapter Select covers everything
  • Difficulty affects trophies: No (play on Novice)
  • Online required: Yes — TacSim trophies (4) and Legacy of Spycraft sync are online-only
  • NG+: No (5 profile slots for fresh starts instead)

Step 1 — Story + Collectibles (~20 hours)

Play through the 17-chapter campaign on any difficulty. Follow a collectible guide alongside to hoover up the 92 collectibles during your first run. Most combat trophies will pop naturally; the rest can be done via Chapter Select.

Auto-unlocks during the story (all 18 hidden trophies):

  • Icebreaker, From Malta with love, Shaken not stirred, All time high, Agent under fire, You only live twice, A hard man to kill, Trigger Mortis, Nobody lives forever, I expect you to die, Skyfall, Win lose or die, You know my name, Double or die, No time to die, For king and country, The writing is on the wall, Solo.

Collectible-prep tips:

  • Keep Q-Watch scan ready — yellow highlights interactables.
  • Equip the Laser Strap continuously from Chapter 9 onward (needed for the Mauritania Postcard padlock and multiple cards).
  • Manager's Office safe (Ch.8): 1952
  • Q-03 cabinet (Ch.15): 4397 (car's license plate)
  • Maintenance room (Ch.11 The Courtyard): 3256
  • Don't activate the Ch.11 CCTV computers before grabbing the Kensington Postcard — it locks you out.

Step 2 — Combat Trophies cleanup (1–2 hours)

Most should have unlocked naturally during the campaign. Anything missed can be farmed via Chapter Select or set up inside TacSim Escalations.

Best chapters to set up the remaining combat Bronzes:

  • Soft landing (tackle over ledge) — Ch.5 Steal the Flag, or Escalation: Advanced Tactical Training Tier 2.
  • Positively shocking (taser chain) — Any chapter with two tasers and grouped enemies.
  • Firestarter (fire extinguisher) — Knightfall has fixtures everywhere.
  • He'll live (leg shot KO) — Hostile encounters, aim low repeatedly.
  • Short fuse (shoot mid-throw) — Enemies actively throw grenades from mid-game on.
  • Damp squib (hack grenade) — Use Q-Watch on a grenade mid-air.

Step 3 — TacSim Online Mode (~30 min total)

TacSim is online-only. Access from Title Screen → Tactical Simulations. Escalations unlock after Chapter 6 A Night Out; Operations unlock after the main story.

OrderTrophyHow
1A Change of paceComplete 1 Escalation Tier 1. Pick the first Escalation (combat tutorial).
2The readiness is all (Gold)Beat Tier 3 of the first Escalation. Each tier ~1–3 min.
3What if…?Complete 1 Operation. Unlocks post-story; first Operation is ~3 min.
4Keep moving forwardReach Clearance Level 3 in TacSim (~30–60 min XP grind).

Tip: press the Touchpad mid-match to view Challenges for bonus XP. The cliff-push during Escalation Tier 2 ("The Test") is a fast XP path for Clearance Level 3.

Step 4 — A Collector's Habit (Gold)

Once all 5 collectible-set Silvers pop, A Collector's Habit unlocks automatically. If a collectible trophy doesn't pop after grabbing the final one in its set, head to TacSim hub → walk up to the Collectibles Wall to force a server sync. This bug especially affects A Legacy of Spycraft — wait ~10 minutes if it still hasn't popped.

Step 5 — Platinum

The name's Bond. James Bond (Platinum) unlocks automatically once the other 37 trophies are earned.

Suggested chapter order for collectible cleanup (post-story)

If you didn't follow a guide on run one, do the densest chapters first:

ChapterPickups here
Ch.8 All the Time in the World5 Cards + 2 Mementos + 1 Intel + 1 Postcard + 1 Legacy
Ch.10 The Past Never Dies6 Cards + 2 Mementos + 2 Intel + 1 Postcard + 1 Legacy
Ch.11 Uninvited5 Cards + 2 Mementos + 3 Intel + 1 Postcard + 1 Legacy
Ch.12 Knightfall4 Cards + 1 Memento + 3 Intel + 1 Postcard + 1 Legacy
Ch.16 Wave of the Future3 Cards + 2 Mementos + 2 Intel + 1 Postcard + 1 Legacy
Ch.17 For England2 Cards + 1 Memento + 1 Intel + 1 Postcard

Then mop up Iceland, Malta, A New Home, Time to Die, and Man of the Hour.

100% completion checklist

  • Main story complete (Prologue + Chapters 1–17)
  • 10/10 Postcards
  • 23/23 MI6 Intel Files
  • 14/14 Mementos
  • 36/36 Playing Cards
  • 9/9 Legacy Items
  • 9 Combat Bronzes
  • 1 TacSim Operation
  • 1 TacSim Escalation (Tier 1)
  • TacSim Escalation Tier 3 cleared
  • TacSim Clearance Level 3 reached
  • All 18 hidden story trophies (auto-unlock)

← Back to the full trophy list