Missile Pen — 007 First Light Gadget Guide
An explosive pen. Fires a single explosive projectile. Designed by IO Interactive as a combat tool for the moments when stealth has already failed and you need an armored guard off the board quickly.
What it does
- Single-target explosive projectile
- Strong against heavily armored enemies who soak regular pistol rounds
- Senior combat designer Tom Marcham: “the go-to gadget for blowing up heavily armored enemies”
Unlock
Mission 7: Knightfall at Webb Industries HQ. Additional copies / upgrades are purchasable later through TacSim Intel currency once Bond reaches Clearance Level 15.
Best use
- License to Kill encounters with heavy armor
- Anti-vehicle moments in scripted sequences
- Loud crowd control when stealth is gone
When to leave it at home
If you’re going for a Ghost or Pacifist challenge run, the Missile Pen has no role. Equip Laser Strap or Dart Phone instead.
Tips
- Pair with Smoke Pod — pop smoke, fire pen, vanish.
- Save it for armored guards. Wasting a charge on a standard guard you could have meleed is a resource crime.
- Resource refills come from blue-battery stations. The Pen draws Battery, not Chemical.