Missile Pen — 007 First Light Gadget Guide

An explosive pen. Fires a single explosive projectile. Designed by IO Interactive as a combat tool for the moments when stealth has already failed and you need an armored guard off the board quickly.

What it does

  • Single-target explosive projectile
  • Strong against heavily armored enemies who soak regular pistol rounds
  • Senior combat designer Tom Marcham: “the go-to gadget for blowing up heavily armored enemies”

Unlock

Mission 7: Knightfall at Webb Industries HQ. Additional copies / upgrades are purchasable later through TacSim Intel currency once Bond reaches Clearance Level 15.

Best use

  • License to Kill encounters with heavy armor
  • Anti-vehicle moments in scripted sequences
  • Loud crowd control when stealth is gone

When to leave it at home

If you’re going for a Ghost or Pacifist challenge run, the Missile Pen has no role. Equip Laser Strap or Dart Phone instead.

Tips

  • Pair with Smoke Pod — pop smoke, fire pen, vanish.
  • Save it for armored guards. Wasting a charge on a standard guard you could have meleed is a resource crime.
  • Resource refills come from blue-battery stations. The Pen draws Battery, not Chemical.